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See Part time Courses in Computer Animation in Spain 2019

You can usually take higher education courses if you’re 18 or older. They’re regularly taught in universities, colleges and professional institutions such as art schools or agricultural colleges - nearly all of which have their own websites. You can get a wide range of skills, for example, diplomas, bachelor degrees, foundation degrees and post-graduate degrees.

You will get to know the history of animated films, character animation and motion graphics. You will be introduced to techniques of advanced 3D computer graphics, virtual environments and F-X for motion movies and TV

Part time Course in Computer Animation in Spain

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Other options within this field of study:

2 Results in Computer Animation, Spain

Other options within this field of study:
COCO - Escuela Europea para la Comunicación y Las Artes Visuales

Basic professional training to get started in 3D Animation. ... [+]

Basic professional training to get started in 3D Animation.

Agenda

The software

Maya interface Movement tools

Introduction to Animation

Brief theory of animation and principles of animation. Animation interface, Channel Box, TimeSlider, Graph Editor.

First contact with the Animation

Basic animation: Balls bouncing with difference of weights, concepts of timming and squash / strech overlapping, braking with pendulums and balls with tail. Fundamentals of balance and weight: ball with legs, balances and jumps. Mechanics of the lower part of the body Introduction to Blocking: Analysis of the pose and cycles of walking and basic jumps. Recipients

Students and others interested in the world of 3D computer animation (Designers, 2D animators, creatives, motion artists, etc.) who want to enter the world of animation and cinematics for videogames, movies or advertising. No previous animation experience is required to start this course.... [-]

Spain Alicante
November 2019
Part-time
85 hours
Campus
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Escola de Cinema de Barcelona

Rigging is meant by the creation of the skeleton of a 3D model (joints, muscles and bones) needed for the animator can move and position their characters correctly. It is ... [+]

It is understood by Rigging the creation of the skeleton of a 3D model (joints, muscles and bones) needed for the animator can move and position their characters correctly. It is a fundamental for the character or 3D object can act realistically in the animated work before the animation step. The "rigging" is one of the specialties most valuable in the complex process of 3D animation.

To whom it is addressed To all those students, technicians or animation professionals with basic knowledge of Autodesk Maya program who wish to specialize in the office of Rigger through learning the tools necessary for creating a Rig. Course Objective To provide students with the necessary for the creation of rigs that provide optimal usability tools animator. For this, the student must assimilate specific techniques "Rigging" as: facial rigging, creating joints, blendshapes and controls generation tools, IKs and FKS learn the basics of skinning and deformation of expressions. Methodology Completely practical computer work individually and in a small group. Agenda ... [-]
Spain Barcelona
March 2020
Part-time
4 months
Campus
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